Anime Dice Rebirth Calculator
Enter your current cash balance, income per second and the Cash multipliers on your panel. Compare two different questions: how long the modeled new income takes to rebuild the lost balance, and how long it takes to catch the cash path without a reset.
Use your own panel values
Your cash scenario
Prefilled with the 500M example. Values are illustrative, not measured game income or a universal Rebirth price.
Your modeled result
Illustrative estimate- Cash multiplier change
- +25%
- Modeled new income
- $2.5M / sec
- Cash shortfall
- $0
Your balance meets the cash requirement you entered. Other in-game conditions and reset warnings still apply.
01 / Wallet recovery
3m 20s
200 seconds
Time to earn back the $500M assumed lost.
02 / Cash break-even
16m 40s
1,000 seconds
Time to catch the path that kept its original cash and continued earning.
Assumes all entered cash is lost and all entered income scales with the Cash multiplier. Team, boosts and spending stay unchanged. Luck and offline earnings are not valued.
Compare both paths
Same time. Different wallets.
Drag through the first 20 minutes. Both paths keep earning at the modeled rates.
The reset path is $400M behind.
Use the values on your own panel
Current cash balance before reset means the balance you hold now. This model assumes that the whole entered balance is lost. Enter the cash requirement separately, then your current active income per second and current/next Cash multipliers. Use Cash, not Luck, for the income calculation.
What the results mean
The ratio of next to current multiplier gives the modeled income change. Wallet recovery divides the assumed lost balance by the modeled new rate. Cash break-even divides that balance by the extra rate above the current one. If the new rate does not exceed the old rate, positive lost cash has no finite catch-up in this model.
The original worked example
Assume $500M is lost, current earnings are $2M per second, and Cash changes from 2x to 2.5x. The ratio is 1.25, so the modeled new rate is $2.5M per second. Wallet recovery is 200 seconds (3 minutes 20 seconds); cash break-even is 1,000 seconds (16 minutes 40 seconds). After 200 seconds, the reset path has $500M while the no-reset path has $900M. These are hypothetical model results, not measured Anime Dice earnings.
Assumptions and limits
The model keeps your team, boosts, earning conditions and spending unchanged, and assumes the entire entered income scales proportionally with the Cash multiplier. It does not value improved Luck, predict offline earnings, validate item preservation or find a universally best reset time. Meeting the entered cash requirement does not confirm every condition in the game.
Before you decide
Read the Rebirth panel guide for the source example and reset warning. Use Codes for redemption help, or Sources to inspect the references. Values entered here stay in the browser and are not saved or sent to a Roblox account.
Frequently asked questions
What income unit should I enter?
Enter current active Cash income per second. Do not mix a per-minute rate with a per-second input.
Why are the two time results different?
Wallet recovery replaces the lost balance. Cash break-even also catches the earnings of the path that kept its original cash.
What if the next multiplier is not higher?
For a positive lost balance, the constant-rate model gives no finite catch-up if the new rate is equal or lower. A zero starting balance is already level at time zero.
Does the calculator prove I can rebirth now?
No. It only compares your balance with the cash requirement you enter; it does not check any other in-game conditions or warnings.
Are my numbers uploaded or stored?
No. The scenario calculation happens locally, without saving the entered values or sending them to Roblox.